[UE4] 100 Rads Bar

About time I posted something new after almost 4 years! This is the 100 Rads Bar from S.T.A.L.K.E.R.: Shadow of Chernobyl, recreated in Unreal Engine.

Recreating this iconic area from one of my favourite games has been on my radar for a while, and in the last month or so I've actually gotten around to doing it.

The level has been built from the ground up by myself, making use of self-created assets and textures in combination with modified Megascans textures and assets, and a hybrid of baked and ray traced lighting.

With STALKER 2 around the corner, I hope seeing one of the iconic locations of the original games using modern technology brings some joy to fellow STALKER fans :)